What is Furikomi?
Furikomi means discarding a tile that an opponent can win on (ron), resulting in paying points to them. Also called “Houjuu” (放銃), it’s the most costly mistake in mahjong - giving points to opponents through your own error.
Furikomi significantly affects game outcomes. Learning to reduce deal-ins is a crucial skill for improvement.
Deal-In Situations
| Situation | Description | Danger Level |
|---|---|---|
| Into riichi | Discard winning tile to riichi player | High |
| Into damaten | Deal into closed tenpai | Hard to predict |
| Into open hand | Deal into called hand | Medium |
| Into yakuman | Deal into kokushi etc. | Critical |
Point Payment
When you deal in:
- Pay full amount alone
- 3-6x more than if opponent tsumo'd
- 1.5x more if dealing into dealer
- Yakuman = 32,000 (dealer 48,000)
Example: Deal into non-dealer mangan
Deal-in: 8,000 payment
If tsumo'd: 2,000 each (1/4 the damage)
Dangerous Tiles
| Type | Reason | Danger Level |
|---|---|---|
| Dora | Everyone wants it | Highest |
| Middle tiles (4-6) | Easy ryanmen use | High |
| Non-suji tiles | Ryanmen possible | High |
| 19/honors (unpassed) | Kokushi possible | Situational |
How to Prevent Deal-Ins
Basic Defense Principles
Rules to avoid deal-in:
1. Discard genbutsu (100% safe)
2. Use suji reading (relatively safe)
3. Discard early honor tiles (somewhat safe)
4. Fold when sensing danger
5. Read opponent discards
Danger Signals
| Signal | Meaning | Response |
|---|---|---|
| Riichi | Confirmed tenpai | Prioritize genbutsu |
| Fast calls | Near tenpai | Raise alert level |
| Tedashi change | Possible tenpai | Prepare safe tiles |
| Late-game moves | Going for it | Consider betaori |
Types of Deal-Ins
Dealing into Riichi
Features:
- Most common pattern
- Ippatsu/uradora danger
- Clear warning signal
Defense:
- Prioritize genbutsu
- Use suji
- Decide early
Dealing into Damaten
| Feature | Defense |
|---|---|
| Few warning signs | Read from discards |
| High value possible | Watch middle tiles |
| Common late game | Stay alert |
Dealing into Open Hands
Use visible information:
- Identify yaku (tanyao, yakuhai etc.)
- Estimate remaining tiles
- Avoid dangerous tiles
Common Beginner Mistakes
Patterns
-
Only watching own hand
- Not checking discards
- Forgetting riichi
- Missing board changes
-
Being too greedy
- “Just one more tile…”
- “Almost there…”
- Result: deal-in
-
Not knowing theory
- Not knowing genbutsu
- Not understanding suji
- Playing by feel
Improvement Methods
Practice to reduce deal-ins:
- Check discards every turn
- Pause when someone riichis
- Habit of cutting genbutsu
- Don't overreach
- Review and analyze
Deal-In Psychology
Mindset When Dealing In
| Mental State | Action | Result |
|---|---|---|
| Rushing | Cut without thinking | Deal-in |
| Greed | Prioritize own hand | Deal-in |
| Overconfidence | ”It’ll be fine” | Deal-in |
| Giving up | ”Probably hit anyway” | Deal-in |
Correct Mindset
Non-deal-in thinking:
- Calm judgment
- Risk/return calculation
- Long-term perspective
- Humble attitude
- Desire to learn
Deal-In Statistics
Target Rates
| Level | Deal-In Rate | Characteristics |
|---|---|---|
| Beginner | 15-20% | Low defense awareness |
| Intermediate | 12-15% | Understands basics |
| Advanced | 10-12% | Accurate judgment |
| Pro | 11-13% | Attack/defense balance |
Dangerous Turn Ranges
Dangerous turns:
- Turns 6-8: Riichi increases
- Turns 12-14: Damaten increases
- Turns 16-18: Everyone dangerous
Defense Stages
| Stage | Action | Effect |
|---|---|---|
| Alert | Choose safer tiles | Risk reduction |
| Mawashi | Progress hand carefully | Balanced |
| Betaori | Only safe tiles | Avoid deal-in |
Related Terms
- Houjuu: Formal term for deal-in
- Anzen-hai: Safe tiles
- Genbutsu: Opponent’s discards
- Betaori: Full defense
- Suji: Ryanmen-denial theory
- Kiken-hai: Dangerous tiles
Summary
Furikomi (deal-in) is discarding a tile that lets an opponent win, the most costly mistake in mahjong. By recognizing danger signals like riichi and using safe tile theories like genbutsu and suji, you can reduce your deal-in rate.
Beginners should start with “cut genbutsu when someone riichis.” Don’t just watch your own hand - pay attention to opponent discards and actions. While excessive fear of dealing in prevents winning, reducing careless deal-ins is the first step to steady improvement.