What is Honroutou? The All Terminals and Honors 2-Han Yaku Explained for Beginners

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| About 5 min read | Tsumoron Editorial Team

What is Honroutou?

Honroutou (混老頭), also called “All Terminals and Honors,” is a 2-han yaku in mahjong where your entire hand consists of yaochuuhai (terminals 1/9 and honor tiles). Also called “honrou,” it’s a rare yaku positioned as the opposite of tanyao.

Since sequences can’t be made, the hand necessarily forms 4 triplets (or quads) and 1 pair, always combining with toitoi. It’s a difficult yaku aimed at by advanced players, though it doesn’t lose han value when opened.

Detailed Explanation of Honroutou

Conditions for Completion

To complete honroutou, you must meet these conditions:

ConditionDetailsExample
Yaochuuhai only1s, 9s, honors1m, 9m, East, South, White, etc.
No 2-8No middle tilesInvalid if even 1 middle tile
Must be toitoiCan’t make sequences4 triplets + 1 pair

Available Tiles

13 types of yaochuuhai:

Suits: 1m, 9m, 1p, 9p, 1s, 9s (6 types)
Honors: East, South, West, North, White, Green, Red (7 types)

Total 13 types (4 each, 52 tiles)

Usage Examples

Real Game Situations

Example 1: Confirming the yaku

"Honroutou confirmed"
"Only yaochuuhai for honroutou"

Example 2: Building the hand

"Cutting middle tiles for honroutou"
"Toitoi + honroutou = 4 han"

Example 3: Calling decisions

"Honroutou is still 2 han when open"
"Pon the yakuhai to advance honroutou"

Honroutou Shapes

Basic Form

Hand: 111m 999p EEE WWW NN
Complete: All yaochuuhai, always combines with toitoi

Common Practical Forms

With calls:

Pon: EEE (exposed) WWW (exposed)
Hand: 111m 999s NN
→ Honroutou 2 han + Toitoi 2 han = 4 han (Mangan)

With yakuhai:

Hand: 111m 999m EEE WWW GG
→ Honroutou 2 han + Toitoi 2 han + Yakuhai 2 han = 6 han (Haneman)

Common Mistakes and Points to Note

Points Beginners Often Mistake

  1. Confusion with Chinroutou

    • Honroutou: 1s, 9s, honors OK (2 han)
    • Chinroutou: 1s and 9s only (Yakuman)
  2. Including Middle Tiles

    • Even 1 tile of 2-8 invalidates
    • Yaochuuhai only
  3. Relationship with Toitoi

    • Always combines
    • Total 4 han together
  4. Difference from Chiitoitsu

    • Chiitoitsu isn’t 4 sets + 1 pair
    • Honroutou doesn’t combine with chiitoitsu

Tactics for Aiming at Honroutou

Starting Hand Guidelines

When to aim for honroutou:

Starting SituationDecisionReason
9+ yaochuuhaiConsider itPossibility exists
3+ yaochuuhai pairsActively aimVery promising
Multiple yakuhai pairsPriority targetHigh score expected
Few middle tilesEasy to aimEasy to discard

Calling Decisions

When to call:

  1. Early game calls

    • Pon yakuhai aggressively
    • Fix direction
  2. Mid game calls

    • Pon yaochuuhai immediately
    • Speed priority
  3. Late game calls

    • 4 han confirmed value
    • Win reliably

Honroutou in Practice

Path to Honroutou

Typical flow:

Starting hand: 9 yaochuuhai

Early game: Discard all middle tiles

Mid game: Create yaochuuhai triplets

Late game: Complete honroutou, tenpai

Handling Middle Tiles

Procedure:

  1. Discard early

    • Process all in early game
    • Consider danger level
  2. Dora decisions

    • Cut middle tile dora too
    • Keep yaochuuhai dora
  3. Flexible response

    • Give up if impossible
    • Transition to regular toitoi

Combining Yakus

Always Combined

YakuReasonTotal Han
ToitoiCan’t make sequences4 han

Often Combined

YakuConditionTotal Han
YakuhaiHonor triplets5+ han
Sanankou3 closed triplets6 han
Shousangen2 dragon triplets + 1 pair8 han (Baiman)
Sankantsu3 kans6 han

Combination Example

Honroutou + Toitoi + 2 Yakuhai + Dora 1:

Hand: 111m 999p EEE WWW GGG
→ 7 han (Baiman or Sanbaiman)

Honroutou Probability and Value

Occurrence Rate

Statistics:

  • Success rate: ~0.06%
  • Very rare yaku
  • Special even among toitoi

Comparison with Other 2-Han Yakus

Difficulty ranking:

  1. Chiitoitsu (~3%)
  2. Sanshoku (~2%)
  3. Ikkitsuukan (~2%)
  4. Toitoi (~1.5%)
  5. Chanta (~1%)
  6. Honroutou (~0.06%) ← Overwhelmingly difficult

Honroutou Strategic Points

Early Game Decisions

Starting hands to aim for:

  • 9+ yaochuuhai
  • 3+ pairs
  • Multiple yakuhai pairs
  • Few middle tiles

Starting hands to give up:

  • 7 or fewer yaochuuhai
  • 1 or fewer pairs
  • Many middle tiles
  • Other promising hands

Mid Game Development

Efficient progression:

  1. Strictly yaochuuhai only

    • Discard all middle tiles
    • No hesitation
  2. Utilize calls

    • Pon aggressively
    • Speed priority
  3. Flexible response

    • If impossible, regular toitoi
    • Giving up is important

Difference Between Honroutou and Chinroutou

Honroutou (2-Han)

Characteristics:

  • 1s, 9s, honors OK
  • Relatively easier to make
  • 4 han with toitoi

Chinroutou (Yakuman)

Characteristics:

  • 1s and 9s only (no honors)
  • Extremely difficult
  • Yakuman (48,000 pts)

Usage:

  • Many honors → Honroutou
  • No honors → Aim for Chinroutou

Psychological Warfare

Effect on Opponents

Honroutou pressure:

  1. Readable from discards

    • Keeps cutting middle tiles
    • Quickly obvious
  2. Forces defense

    • Can’t release yaochuuhai
    • Restricts hands
  3. High score threat

    • 4+ han with toitoi
    • Suppresses attacks

Responding to Honroutou

Signs of opponent’s honroutou:

  • Cutting middle tiles from early
  • Calling yaochuuhai
  • Toitoi atmosphere

Countermeasures:

  • Hold yaochuuhai
  • Consider folding
  • Preemptive attack

Local Rules

Han Variations

Regional differences:

  • Standard: 2 han
  • Some regions: 3 han (rare)
  • Competitive: Always 2 han

Special Treatment

Variations:

  • Yakuman treatment (very rare)
  • Separate calculation from toitoi
  • Upgrade rule to chinroutou

History and Culture

Origin of Honroutou

Meaning of the name:

  • Hon (混): Mixed
  • Rou (老): Old (terminal)
  • Tou (頭): Head
  • “Honrou” is the abbreviation

Value of Rarity

Position in mahjong culture:

  1. Memorable

    • Rarely seen
    • Special form
  2. Sense of achievement

    • Satisfaction on completion
    • Proof of skill

Conclusion

Honroutou is a 2-han yaku where your entire hand consists of yaochuuhai (terminals and honors). Since sequences can’t be made, it always combines with toitoi for 4 total han. With about 0.06% occurrence, it’s a rare yaku even advanced players rarely complete, but when it does, mangan or better is expected. Beginners should remember the basics “yaochuuhai only, no middle tiles,” and if you have 3+ yaochuuhai pairs in your starting hand, try for it. It’s an attractive yaku that can leverage the toitoi combination for high scores.

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