Houjuu (Deal-in) - Understanding and Avoiding Dealing Into Hands

| About 3 min read | Tsumoron Editorial Team

What is Houjuu?

Houjuu (Deal-in) refers to discarding a tile that allows another player to win by ron. Also called “furikomi” (dealing in) or “uchikomi,” it’s one of the most costly mistakes in mahjong because you alone pay the full winning amount.

The term literally means “releasing a gun” - you’re firing the winning tile at yourself.

Payment Structure

WinnerDealerPayment
DealerLoses to non-dealerFull amount
Non-dealerLoses to dealerFull amount
Non-dealerLoses to non-dealerFull amount

Unlike tsumo (self-draw), where all players share the payment, a deal-in means you pay everything.

Deal-in Rate Benchmarks

LevelDeal-in RateNotes
Beginner15-20%Lacks danger awareness
Intermediate12-15%Basic defense skills
Advanced10-12%High-level reading

Dangerous Tiles

Danger LevelTile TypeReason
HighestNon-genbutsu vs riichiCould be anything
HighMiddle tiles (4-6)Easy to wait on
MediumHonor tilesCould be yakuhai
LowerTerminal tiles (1,9)Less useful

Safe Tile Priority

  1. Genbutsu (100% safe)

    • Same tile opponent discarded
    • Guaranteed safe due to furiten
  2. Awase-uchi

    • Same tile just discarded by someone
    • Very safe
  3. 4th honor tile

    • 3 visible, 1 left
    • Very safe
  4. Kabe (wall)

    • 4 tiles of a number visible
    • Blocks certain waits

Common Deal-in Patterns

Beginner Mistakes

  1. Ignoring riichi

    • Not noticing the declaration
    • “It’s probably fine” attitude
  2. Over-trusting suji

    • Thinking suji is always safe
    • Kanchan, penchan, shanpon can hit
  3. Late-game carelessness

    • “Almost exhaustive draw anyway”
    • End-game is actually dangerous
  4. Reckless dora handling

    • Cutting dora immediately
    • High-value deal-ins

Basic Defense

Safe Tile Order

  1. Cut genbutsu first - Most reliable
  2. Terminals before middles - 1→9→2→8
  3. Decide early - Don’t wait until too late

Situational Response

SituationResponseReason
Dealer riichiFold immediately1.5x payment
Multiple riichiFull betaoriSomeone will hit
Dora ponHigh-value alertMangan+ possible
Late riichiGenbutsu onlyIppatsu risk

Point Damage

Hand ValueYour LossOpponent GainPoint Gap
Mangan-8,000+8,00016,000
Haneman-12,000+12,00024,000
Baiman-16,000+16,00032,000

Summary

Houjuu (dealing in) is among the most painful mistakes in mahjong, but completely avoiding it is impossible. The key is minimizing risk and learning from each deal-in. Start with the basics: “Cut genbutsu against riichi” and “When in doubt, cut terminals.” Don’t be so afraid of dealing in that you never attack, but don’t be reckless either. Finding the right balance between offense and defense is the path to improvement.

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