Ippatsu (One-Shot) - Winning Within One Turn After Riichi

| About 4 min read | Tsumoron Editorial Team

What is Ippatsu?

Ippatsu (one-shot) is an incidental yaku that awards 1 han for winning within one turn after declaring riichi. Named “one-shot” for the immediate win, it’s luck-based but surprisingly common, adding to riichi’s appeal.

Learn it together with riichi - riichi + ippatsu + tsumo makes 3 han, and with ura-dora, it can quickly become a high-scoring hand.

Conditions

ConditionDescription
After riichiMust have declared riichi
Within 1 turnBefore your next draw
WinTsumo or ron both work

Counting One Turn

One turn = from your riichi declaration until your next draw

You (Riichi) → Shimocha → Toimen → Kamicha → You (end of 1 turn)

When Ippatsu Is Cancelled

The following actions cancel ippatsu:

ActionDescriptionExample
CallsAnyone’s pon/chi/kanCancelled the moment someone calls
1 turn passesYour 2nd drawNo ippatsu on 2nd draw

Probability

SituationRateNotes
Ippatsu tsumo~10%With good shape wait
Ippatsu ron~15%Depends on opponents’ discards
Total ippatsu~20-25%Tsumo + ron combined

Wait Shape and Ippatsu Rate

Wait ShapeIppatsu RateReason
Multi-waitHighMore winning tiles
RyanmenNormalStandard probability
Bad shapeLowFewer winning tiles

Strategy for Aiming Ippatsu

Riichi Timing

  1. Early riichi

    • Fewer opponent calls
    • Higher ippatsu chance
  2. Good shape riichi

    • Easier to win
    • Higher ippatsu rate
  3. Chasing riichi can still get ippatsu

    • After opponent’s riichi
    • Counts from your riichi

Ippatsu-Cancelling Strategy

From defender’s perspective:

  • Intentionally call to cancel ippatsu
  • Lowers opponent’s score
  • Especially effective vs parent riichi

Ippatsu and Other Yaku

Always Combines With

YakuReasonMinimum Han
RiichiPrerequisite2 han (riichi + ippatsu)

Common Combinations

YakuPatternExpected Han
TsumoIppatsu tsumo3 han
PinfuRiichi-ippatsu-pinfu3 han
TanyaoRiichi-ippatsu-tanyao3 han
Ura-doraLuck-based3 han+

Ippatsu Value

Basic patterns:

  • Riichi only → 1 han
  • Riichi + Ippatsu → 2 han (×2)
  • Riichi + Ippatsu + Tsumo → 3 han (×4)

Common Mistakes

  1. Doesn’t work without riichi

    • Damaten instant win isn’t ippatsu
    • Riichi required
  2. Cancelled by calls

    • Your own calls = can’t riichi anyway
    • Others’ calls cancel ippatsu
  3. Ankan also cancels

    • Anyone’s ankan cancels ippatsu
    • Any kan type cancels it
  4. 2nd turn isn’t ippatsu

    • No ippatsu on your 2nd draw
    • Understand the 1-turn definition

Practical Tips

Ippatsu-Conscious Play

  1. Riichi decisions

    • Include ippatsu in expected value
    • Earlier turns = more favorable
  2. Watch for opponents

    • Be wary of riichi player’s ippatsu
    • Secure safe tiles
  3. Calling decisions

    • Value of ippatsu cancellation
    • Balance with your hand

Psychological Aspects

  • Pressure: Fear of ippatsu distorts discards
  • Expectation: Riichi player hopes for ippatsu
  • Mind games: Timing of ippatsu cancellation

Summary

Ippatsu is a luck-heavy yaku, but it’s part of mahjong’s charm. Valid only for 1 turn after riichi, it’s cancelled by calls. Beginners should remember “within 1 turn after riichi” and “cancelled by calls.” Considering ippatsu in expected value calculations leads to more strategic riichi decisions.

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