Ko (Non-Dealer) - The Three Players Who Aren't Dealer

| About 3 min read | Tsumoron Editorial Team

What is Ko?

Ko (non-dealer/child) refers to the three players who aren’t the dealer in mahjong. In standard 4-player mahjong, each round has 1 dealer and 3 non-dealers. Non-dealer scores are about 2/3 of dealer scores, and losses are similarly smaller.

“Ko” is a fundamental concept essential for understanding scoring and game progression.

Non-Dealer Positions

PositionNameReadingRole
SouthNanchaSouth seatDealer’s right
WestShachaWest seatAcross from dealer
NorthPeichaNorth seatDealer’s left

Non-Dealer Characteristics

1. Scoring
   - About 2/3 of dealer
   - Losses also smaller

2. Game progression
   - Position changes with dealer
   - Will become dealer eventually

3. Strategic position
   - Target the dealer
   - Cooperate with other non-dealers

Scoring Comparison

HandNon-DealerDealerDifference
1 han 30 fu1,0001,500500
2 han 30 fu2,0002,900900
3 han 30 fu3,9005,8001,900
Mangan8,00012,0004,000
Haneman12,00018,0006,000
Baiman16,00024,0008,000
Yakuman32,00048,00016,000

Tsumo Payment

When non-dealer tsumo wins:
- From dealer: ~1.5x the base
- From other non-dealers: ~0.5x base each

Example: Non-dealer mangan tsumo
- From dealer: 4,000 points
- From non-dealers: 2,000 × 2 people

Non-Dealer Strategy

Basic Approach

SituationRecommendedReason
Early gameBalancedRisk vs reward
Dealer riichiCautiousDealer payment hurts
Dealer renchanStop dealerMinimize damage
OorasuSituationalRank-aware

Key Points

1. Dealer relationship
   - Avoid dealer payment
   - Try to end dealer's turn

2. Other non-dealers
   - Cooperate when needed
   - Sometimes compete

3. Point efficiency
   - 2/3 of dealer in mind
   - Efficient hand building

Non-Dealer Terminology

  • “Ko-man”: Non-dealer mangan (8,000)
  • “Ko-bai”: Non-dealer haneman (12,000)
  • “Ko-ppane”: Non-dealer baiman
  • “Ko-dabu”: Non-dealer yakuman
  • “Ko-ochi”: Dealer turn ending

Special Rules

Double Ron

  • Two or more ron simultaneously
  • Discarder pays all

Suu-fonrenda

  • All 4 players discard same wind first turn
  • Abortive draw

Common Mistakes

  1. Position confusion

    • South, West, North order
    • Counter-clockwise seating
  2. Score calculation errors

    • Mixing dealer/non-dealer
    • Not always exactly 2/3
  3. Tsumo payment

    • Dealer and non-dealer pay differently
    • Watch for calculation mistakes
  4. Role understanding

    • Know player relationships
    • Kamicha/shimocha importance

Summary

Ko refers to the three non-dealer players in mahjong. Scoring is about 2/3 of dealer rates, with both gains and losses being more modest. Beginners should first learn non-dealer scoring and understand the dealer difference. As non-dealer, maintain balance while being aware of stopping the dealer and cooperating with others for stable results.

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