What is Mentsu? Meaning, Types, and Building Methods Explained for Beginners

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| About 3 min read | Tsumoron Editorial Team

What is Mentsu (Set)?

Mentsu (面子) refers to a 3-tile combination in mahjong. A standard winning hand consists of “4 sets + 1 pair,” making sets the basic unit of hand building.

There are three types of sets: shuntsu (sequence), koutsu (triplet), and kantsu (quad), each with different combination methods.

Detailed Explanation of Mentsu

Types of Mentsu

TypeExplanationExample
Shuntsu3 consecutive numbered tiles123-man, 456-pin, 789-sou
Koutsu3 identical tiles111-man, east-east-east, red-red-red
Kantsu4 identical tiles (special)5555-pin, south-south-south-south

Basic Winning Hand Structure

Standard winning hand: 4 sets + 1 pair

Example: 123-man 456-pin 789-sou east-east-east 55-sou
         └sequence┘ └sequence┘ └sequence┘ └triplet┘ └pair┘

Ease of Building Sets

  1. Why sequences are easier to build

    • Easily become open waits
    • Easy to make with simples (2-8)
    • Many acceptance tiles
  2. Why triplets are harder to build

    • Need to collect 3 identical tiles
    • Maximum of 4 tiles exists
    • Can’t make if opponents use them

Usage Examples

Real Game Situations

Example 1: Hand Structure Explanation

"One more set until tenpai"
"Too many sets (overflow), need to break one"

Example 2: Tactical Judgment

"Sequence-focused building seems faster"
"Have yakuhai pair, let's make it a triplet for 1 set"

Example 3: Calling Judgment

"Short on sets, let's call aggressively"
"Already have 3 sets, just need pair wait"

Basic Set Building Tactics

Efficient Set Building Methods

  1. Prioritize ryanmen taatsu

    • 23, 45, 67 etc. are open waits
    • Most likely to become sets
  2. Handling pairs

    • 3+ causes set overflow
    • Yakuhai worth making into triplets
  3. Processing isolated tiles

    • Discard tiles unlikely to become sets early
    • Start with terminals (1, 9) and honors

5-Block Theory

Efficient hand building concept:

  • 4 sets + 1 pair = 5 blocks is basic
  • 6+ blocks is set overflow
  • When 1 block short, consider calling

Common Mistakes and Points to Note

Points Beginners Often Mistake

  1. Miscounting sets

    • Kantsu also counts as 1 set
    • Distinguish closed/open triplets when scoring
  2. Set overflow

    • Trying to make 5+ sets
    • Easily happens with too many pairs
  3. Honor sequences

    • Cannot make sequences with honors
    • East-South-West-North, dragons are triplets only
  4. Set shortage

    • Only completing 3 sets
    • Sometimes confused with chiitoitsu

Special Winning Hands

Forms Other Than 4 Sets + 1 Pair

FormCompositionExample
Chiitoitsu7 pairsPairs × 7
Kokushi musou13 different terminals + 1Special

Yaku Determined by Set Types

  • Toitoi: All triplets
  • Sanankou: 3 concealed triplets
  • Ikkitsuukan: Same suit 123, 456, 789
  • Sanshoku doujun: Same numbered sequence in 3 suits

Conclusion

Sets are the fundamental building blocks of mahjong, and efficient set building is the first step to victory. Beginners should start with sequence-focused building, gradually learning to use triplets and quads as well. Keep the basic 4 sets + 1 pair structure firmly in mind and focus on efficient hand building.

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