What is Menzen?
Menzen (門前) refers to a state where you haven’t called any tiles from other players’ discards. Also called “menzenchin” (門前清), it means you’re progressing your hand using only your draws from the starting hand.
Many yaku are menzen-only, and it’s advantageous in scoring, making it an important concept in basic mahjong strategy.
Detailed Explanation of Menzen
Difference Between Menzen and Fuuro
| State | Description | Characteristics |
|---|---|---|
| Menzen | No calls made | All yaku possible |
| Fuuro (Call) | Made chi, pon, or minkan | Some yaku unavailable |
| Ankan | Kan from hand only | Menzen maintained |
Advantages of Menzen
Benefits of menzen:
1. All yaku available
2. Can declare riichi
3. +10 fu for menzen ron
4. Hand is harder to read
5. Uradora rights
Main Menzen-Only Yaku
| Yaku Name | Han | Feature |
|---|---|---|
| Riichi | 1 han | Most basic menzen yaku |
| Ippatsu | 1 han | Within 1 turn after riichi |
| Pinfu | 1 han | No-fu shape |
| Iipeikou | 1 han | 2 identical sequences |
| Tsumo | 1 han | Self-draw win |
| Ryanpeikou | 3 han | Iipeikou × 2 |
| Suuankou | Yakuman | 4 concealed triplets |
| Chuuren Poutou | Yakuman | Ultimate chinitsu |
Usage Examples
Real Game Situations
Example 1: Status Confirmation
"Tenpai in menzen"
"Deciding whether to break menzen"
"Keep menzen for riichi"
Example 2: Strategic Conversation
"Aiming for high hand in menzen"
"Call for quick win"
"Stuck too much to menzen"
Example 3: About Yaku
"Need menzen for pinfu"
"Menzen chinitsu is 6 han"
"Menzen tsumo adds 1 han"
Related Terms
- Fuuro: Making calls to reveal hand
- Naki: General term for chi, pon, kan
- Riichi: Basic menzen-only yaku
- Ankan: Kan that maintains menzen
- Kuisagari: Han reduction from calling
- Damaten: Menzen tenpai without riichi
Common Mistakes and Points to Note
Points Beginners Often Mistake
-
Ankan Treatment
- Ankan maintains menzen
- Only when you gathered all 4 tiles yourself
- Minkan breaks menzen
-
Overvaluing Menzen
- Calling is sometimes necessary
- Speed is also important
- Balance is key
-
Forgetting Yaku Restrictions
- Tanyao can be called (rule-dependent)
- Yakuhai OK to call
- Flush hands can call
-
Too Fixated on Menzen
- Causes slow hands
- Increased deal-in risk
- Flexibility needed
Menzen Strategy
When to Choose Menzen
Situations where menzen is effective:
1. Good starting hand
- Sets already formed
- Many dora
- High hand visible
2. Time available
- Early to mid game
- Dealer turn
- Comfortable point lead
3. Menzen yaku visible
- Pinfu potential
- Can make iipeikou
- Sanshoku or ittsu possible
When to Call
| Situation | Reason | Example |
|---|---|---|
| Late game | Win priority | Few turns left |
| Cheap hand | Speed focus | Even 1000 points |
| Defense | Keep tenpai | Formal tenpai |
| Big gap | Hard to recover | Mangan not enough |
Balancing Menzen and Calling
Judgment by Hand Type
Hands to keep menzen:
- Riichi + other yaku
- Pinfu type
- Iipeikou type
- High score potential
Hands OK to call:
- Yakuhai only
- Toitoi type
- Honitsu・Chinitsu
- Tanyao (rule-dependent)
Impact on Scoring
| Element | Menzen | Fuuro |
|---|---|---|
| Menzen ron | +10 fu | 0 fu |
| Tsumo | 1 han +2 fu | 2 fu only |
| Pinfu | Valid | Invalid |
| Uradora | Yes | No |
Menzen Mind Games
Characteristics of Menzen Players
Information that can be read:
1. Possibly good hand
- Aiming for high score
- Holding dora
2. Riichi possibility
- Sudden attack
- Ippatsu, uradora
3. Defensive power
- All tiles available
- Many safe tiles
Tactics Against Menzen Players
| Tactic | Content | Effect |
|---|---|---|
| Quick attack | Early call | First strike |
| Squeeze | Don’t discard needed tiles | Obstruction |
| Pressure | Riichi pressure | Force fold |
Menzen Rate and Skill
Menzen Rate by Play Style
Menzen rate guide:
- Beginner: 70-80% (don't know how to call)
- Intermediate: 50-60% (balanced)
- Advanced: 40-50% (situational)
- Defensive: 60-70% (riichi-focused)
- Offensive: 30-40% (speed-focused)
Meaning of Menzen Rate
| Menzen Rate | Characteristics | Notes |
|---|---|---|
| High | Cautious, high score | May lower win rate |
| Normal | Good balance | Good situational calls |
| Low | Speed focused | May lack points |
Mastering Menzen
How to Master Menzen
Points for improvement:
1. Starting hand judgment
- Instantly decide if menzen works
- Judge if calling is better
2. Waiting for hand changes
- Wait for good shape change
- Keep yaku possibilities
3. Patience
- Don't give in to temptation
- Long-term perspective
Philosophy of Menzen
| Concept | Content |
|---|---|
| Once in a lifetime | Treasure this starting hand |
| Slow and steady | Ends up being faster |
| Solid and steady | Steady play |
Menzen in Modern Mahjong
Menzen in Digital Age
Online mahjong trends:
- Slightly higher menzen rate
- Time limit effects
- Data analysis spread
- Pursuing optimal plays
Differences by Rules
| Rule | Value of Menzen |
|---|---|
| Red tiles | Slightly lower (dora even when calling) |
| Ippatsu/Ura | Higher (menzen-only) |
| No kuitanyao | Higher (tanyao menzen-only) |
Conclusion
Menzen is the state of not having called any tiles from others, a fundamental and important concept in mahjong. Many yaku like riichi and pinfu are menzen-only, and scoring is advantageous, but depending on the situation, calling for quick wins is also important.
Beginners should start by declaring riichi in menzen, then gradually learn when to call. Balancing menzen and fuuro is an important step toward mahjong improvement.