What is Nakabukure?
Nakabukure is a mahjong term for a shape where the middle tile of a sequence candidate appears 2+ times. For example, “23334” has 234 sequence potential but the middle 3 is duplicated.
This shape looks good with many tiles but is actually inefficient with poor acceptance. Recognizing and handling nakabukure leads to better hand building.
Basic Examples
| Shape | Structure | Middle Tile |
|---|---|---|
| 23334 | 234 candidate + extra 3 | 3m |
| 45566 | 456 candidate + extra 5 | 5p |
| 67778 | 678 candidate + extra 7 | 7s |
Why Nakabukure is Inefficient
Acceptance Comparison
| Shape | Acceptance | Count |
|---|---|---|
| 34m (ryanmen) | 2・5m | 2 types, 8 tiles |
| 333m (triplet) | 3m | 1 type, 1 tile |
| 23334m | 1・4m | 2 types, 8 tiles |
Problem:
- Middle 3m is redundant
- Drawing 3m is useless
- Effective acceptance reduced
Duplication Issue
【Pattern 1】Make 234
→ Left with 34m (ryanmen)
→ 2,5m wait
【Pattern 2】Make 333 triplet
→ Left with 24m (penchan)
→ 3m wait (already used 3)
【Conclusion】
Either way, one 3m is wasted
Not efficient
How to Handle Nakabukure
Basic Treatment
23334m
↓
Cut 3m
↓
2334m
↓
Pair + ryanmen
↓
Flexibility remains
Cutting Order
For 23334m:
-
Cut one 3m
- 2334m remains
- Pair + ryanmen
-
Can cut another
- 234m remains
- Pure sequence
Selection criteria:
- Need head → keep pair
- Have head → prioritize sequence
Similar vs Different Shapes
Nakabukure vs Aryanmen
Nakabukure:
23334m
Middle 3 duplicated
Inefficient
Aryanmen:
33345m
Pair + ryanmen connected
Efficient
Difference:
- Nakabukure: Middle duplicated
- Aryanmen: Edge (pair) duplicated
Exceptions
When Making Triplets
Toitoi aim:
23334m
【For toitoi】
333m (triplet candidate)
→ Nakabukure has value
→ Draw another 3m = triplet
For Specific Yaku
- Toitoi: Triplet candidate
- Sanshoku Doujun: Confirm sequence
- Iipeikou: Double sequence
Common Mistakes
-
Thinking it’s good
- Many tiles looks strong
- Actually inefficient
-
Not knowing what to cut
- Cut the middle tile
- Keep just one
-
Keeping all 5 tiles
- Wastes hand space
- Compresses options
-
Cutting the edges
- Cutting 2 or 4 makes it worse
- Cut the middle
Related Terms
- Taatsu: Sequence candidate
- Shuntsu: Made from nakabukure
- Hai-kouritsu: Nakabukure is inefficient
- Uke-ire: Nakabukure weakness
- Koritsuhai: Handling extras
Summary
Nakabukure is when the middle tile of a sequence candidate appears 2+ times, like 23334 where the middle 3 is duplicated. While it looks tile-rich, it’s actually inefficient with wasted tiles. Beginners should recognize “duplicate middle = nakabukure = inefficient” and generally cut the middle tile. However, keeping it for pair needs or triplet building can be valid. Properly handling nakabukure improves hand building efficiency.