What is Pon? Meaning, Usage, Pros and Cons Explained for Beginners

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| About 4 min read | Tsumoron Editorial Team

What is Pon?

Pon is the act in mahjong of using a tile discarded by another player to make a triplet (koutsu: 3 identical tiles). When an opponent discards a tile matching your pair (2 identical tiles), you can declare “pon” and take that tile.

Pon is a type of “call” or “open hand” (fuuro), and is an important technique for advancing your hand quickly.

Detailed Explanation of Pon

Pon Procedure

  1. Have a pair: Hold 2 identical tiles in your hand
  2. Opponent discards same tile: The moment someone discards that tile
  3. Declare “Pon”: Immediately call out loud
  4. Reveal tiles: Show your pair and combine with discard to place 3 tiles to your right
  5. Discard 1 tile: Discard an unnecessary tile from your hand

Pon Priority

When multiple declarations overlap, priority order:

  1. Ron > Pon/Kan > Chi
  2. Pon can be called from anyone (chi only from left)

How to Place Ponned Tiles

Position of sideways tile shows who you called from:

Called fromSideways position
Left (kamicha)Left end
Across (toimen)Center
Right (shimocha)Right end

Merits and Demerits of Pon

Merits

MeritExplanation
Hand speeds upOnly need 2 tiles, faster to tenpai
Easy yaku formationSimple yaku with yakuhai pon
Opponent interferenceTake tiles opponents want
CertaintyDon’t need to collect 3 yourself

Demerits

DemeritExplanation
Closed hand breaksCan’t riichi, pinfu, etc.
Hand gets readHand progression revealed to opponents
Defense weakensFewer tiles make defending harder
Points decreaseOften lower score due to open hand

Usage Examples

Real Game Situations

Example 1: Yakuhai Pon

"Pon!" (Holding 2 east tiles as dealer)
"Pon the hatsu for guaranteed 1 han"

Example 2: Tactical Discussion

"Better to call here for quick win"
"They ponned dora to increase points"

Example 3: Interference Pon

"Better pon pins to stop their flush"
"Late game, pon to prevent dealer's renchan"

When to Pon / When Not to Pon

When to Pon

  1. When holding yakuhai (self/seat wind, dragons)

    • Easy yaku creation
    • Example: Pon east as dealer in east round
  2. When points are needed and urgent

    • Final round needing placement improvement
    • Want to stop dealer’s renchan
  3. When committed to open hand

    • Tanyao, sanshoku, etc.
    • When holding many dora

When to Avoid Pon

  1. When aiming for high points

    • Target riichi, ippatsu, uradora from closed hand
    • Building chinitsu or other high-scoring hands
  2. When prioritizing defense

    • Opponents have riichi
    • Holding dangerous tiles
  3. Still early with undecided hand

    • Direction not settled
    • Can aim for better shapes
  • Chi: Make sequence from left’s discard
  • Kan: Call for 4-tile set
  • Naki: General term for calling tiles
  • Fuuro: Formal name for calling

Common Mistakes and Points to Note

Points Beginners Often Mistake

  1. Declaration timing

    • Must declare immediately when discarded
    • Invalid if next player draws
  2. Discard after pon

    • Cannot discard same type as ponned tile (swap calling forbidden)
    • Example: After ponning 2-man, cannot discard 1 or 3-man
  3. Checking yaku

    • Can’t win without yaku even after pon
    • Be careful especially with simples (2-8) pon
  4. Hand tile count

    • Maintain 13 tiles after pon
    • Be careful not to have 14 tiles

Tactical Points

Using Pon Strategically

  • Early game: Generally skip except for yakuhai
  • Mid game: Judge based on hand direction
  • Late game: Respond flexibly to situation

Reading Elements

  • Infer opponent’s hand from ponned tiles
  • Consider flush, toitoi, etc. possibilities

Conclusion

Pon is a fundamental mahjong technique, but its use can greatly affect outcomes. Beginners should start with yakuhai pon, then gradually learn situational usage. Being able to judge “whether to call or not” greatly expands your tactical range in mahjong.

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