What is Shibori?
Shibori (squeezing) is a defensive technique where you hold specific tiles to prevent opponents from calling them. Mainly used against yakuman like Daisangen and Daisuushii, you keep dangerous tiles in your hand rather than discarding.
Essential for avoiding Pao (responsibility payment), shibori is an advanced player’s must-have skill.
Purpose of Shibori
| Situation | Goal | Target Tiles |
|---|---|---|
| Block Daisangen | Avoid pao | Dragons |
| Block Daisuushii | Avoid pao | Winds |
| Block flush | Reduce value | Specific suit |
| Slow opponent | Delay tenpai | Key tiles |
Basic Shibori Process
1. Check opponent's calls
2. Identify dangerous tiles
3. Never discard them
4. Keep in hand
5. Hold until the end
Shibori for Daisangen
When to Start
Opponent calls: White pon
↓
Begin caution
↓
Opponent pons Green (2nd)
↓
Squeeze Red (never discard)
Importance
| Situation | Shibori Decision | Reason |
|---|---|---|
| 1 meld | Watch | Can still discard |
| 2 melds | Squeeze | Pao risk |
| 3 melds | Done | Yakuman confirmed |
Shibori for Daisuushii
When to Start
Opponent calls: East, South pon
↓
Begin caution
↓
Opponent pons West (3rd)
↓
Squeeze North (never discard)
Special Concern
- 4 wind types
- Squeeze after 3 calls
- Double yakuman risk
Shibori Technique
Complete Squeeze
-
Secure early
- Hold before 2 calls
- Think ahead
-
Multiple tiles
- If possible, 2+ copies
- More certainty
-
Until the end
- Hold to exhaustion
- Never release
Partial Squeeze
- Hold just 1 tile
- Situational release
- Risk management
Cost of Shibori
Squeeze
↓
Hold unwanted tiles
↓
Hand worsens
↓
Winning chances drop
↓
But necessary defense
Balancing Attack and Defense
| Situation | Priority | Reason |
|---|---|---|
| Good hand | Attack | Winning possible |
| Bad hand | Defense | Focus on squeeze |
| Big lead | Defense | Avoid risk |
| Top position | Defense | Maintain lead |
Psychology of Shibori
Pressure on Opponent
You squeeze
↓
They can't call
↓
Yakuman incomplete
↓
Opponent frustrated
Tile Monopoly
- Control target tiles
- Remove their options
- Gain advantage
Counting for Shibori
Remaining Tiles
| Tile | Situation | Remaining | Squeeze Feasibility |
|---|---|---|---|
| White | 3 visible | 1 | Easy |
| Green | 2 visible | 2 | Possible |
| Red | 1 visible | 3 | Difficult |
Success Probability
You hold 2 copies
↓
Only 1 remaining
↓
Low chance opponent draws
↓
Squeeze likely succeeds
Common Mistakes
-
Squeeze timing
- 1 call = watch
- 2 calls = squeeze
-
Hand sacrifice
- Squeeze hurts hand
- But necessary cost
-
Tile selection
- Not all dragons
- Count remaining
-
Incomplete squeeze
- Hold until end
- Don’t release mid-game
Related Terms
- Sekinin-barai: What shibori prevents
- Daisangen: Squeeze target
- Daisuushii: Squeeze target
- Betaori: Related defense
- Defense: Shibori is defensive
Summary
Shibori is holding tiles to prevent opponent calls, mainly against yakuman like Daisangen and Daisuushii. After 2 dragon calls, squeeze the 3rd; after 3 wind calls, squeeze the 4th. It hurts your hand but avoids yakuman responsibility payment. Beginners should learn “2 calls = squeeze” and be careful with dragons and winds. Mastering shibori is essential for advancing in mahjong.