What is Toitsu (Pair)?
Toitsu (対子) is a pair of 2 identical tiles in mahjong. For example, 3-man 3-man (33m) or White-White are toitsu.
Toitsu is a basic element of hand composition that can become the jantou (pair in winning hand) or develop into a koutsu (triplet). It’s an important shape in hand building.
Detailed Explanation of Toitsu
Roles of Toitsu
| Role | Explanation | Example |
|---|---|---|
| Becomes Jantou | Required pair for winning | Need exactly 1 for win |
| Develops to Koutsu | 1 more tile makes triplet | Complete via pon or tsumo |
| Chiitoitsu Component | 7 pairs to win | Special yaku |
Types of Toitsu
-
Numbered Tile Pairs
- Man: 11m, 55m, 99m, etc.
- Pin: 22p, 66p, 88p, etc.
- Sou: 33s, 77s, 99s, etc.
-
Honor Tile Pairs
- Winds: East-East, South-South, West-West, North-North
- Dragons: White-White, Green-Green, Red-Red
Number of Pairs and Hand Building
| Pair Count | Direction | Notes |
|---|---|---|
| 0 | Sequence-focused | Watch for missing jantou |
| 1 | Balanced | Ideal |
| 2 | Room for choice | Decide which becomes jantou |
| 3+ | Pair overflow | Consider chiitoitsu or toitoi |
Usage Examples
Real Game Situations
Example 1: Hand Structure
"Only have 1 pair, this will be my jantou"
"4 pairs...maybe go for chiitoitsu"
Example 2: Pon Decision
"Have a yakuhai pair, let's pon for guaranteed 1 han"
"Have a dora pair, really want to pon this"
Example 3: Pair Management
"Too many pairs, let's break one into taatsu"
"Keep the safe tile pair until the end"
Relationship Between Toitsu and Jantou
What is Jantou?
- Definition: The pair in a completed winning hand
- Required: Need exactly 1 for standard win
- Also called: Atama (head), Gan (eye)
From Toitsu to Jantou
Pair in hand → On winning → Jantou
55m Complete Head
Related Terms
- Jantou: Pair in winning hand
- Koutsu: 3 identical tiles
- Chiitoitsu: Yaku with 7 pairs
- Toitoi: All triplets yaku
- Shanpon Machi: Wait on 2 pairs
Common Mistakes and Points to Note
Points Beginners Often Mistake
-
Too Many Pairs
- 3+ is concerning
- Hand won’t progress toward sets
-
Forgetting Jantou
- Have 4 sets but no pair
- May end up in tanki wait
-
Carelessly Discarding Pairs
- Discarding yakuhai pairs
- Often regret later
-
Miscounting Pairs
- Counting ankous as pairs
- Strictly 2-tile pairs only
Hand Building with Pairs
When You Have Few Pairs (0-1)
- Sequence-focused building
- Aim for pinfu
- Prioritize ryanmen waits
When You Have Many Pairs (3+)
-
Chiitoitsu Route
- Consider at 4+ pairs
- Also good for defense
-
Toitoi Route
- Build triplets
- Progress by calling
-
Break Pairs
- Consecutive numbers can become taatsu
- Restore balance
Yaku Related to Toitsu
Yaku Where Pairs Matter
| Yaku Name | How Pairs Are Used |
|---|---|
| Chiitoitsu | Made of 7 pairs |
| Ryanpeikou | Same sequence twice (pairs × 3) |
| Toitoi | All triplets (developed from pairs) |
Strategic Points
Evaluating Pair Value
-
Yakuhai Pairs
- Highest value
- Guaranteed 1 han
-
Dora Pairs
- Direct score increase
- Use actively
-
Terminal/Honor Pairs
- Useful as safe tiles
- Good jantou candidates
-
Simple Tile Pairs
- Can also develop to sequences
- Flexible
Conclusion
Toitsu is a simple shape of 2 identical tiles but plays very important roles in mahjong. It’s essential as jantou, can develop into koutsu, and is even the building block of the special yaku chiitoitsu. Beginners should always be aware of pair count and maintain balance—not too many, not too few. Master pair management and you’ll be able to build hands flexibly.