Uma (Placement Bonus) - Points by Rank

| About 3 min read | Tsumoron Editorial Team

What is Uma?

Uma is the placement bonus points exchanged based on final rankings after a game ends. Separately from raw point calculation, players give or receive predetermined points based on their placement. This adds meaning to ranking battles and keeps games exciting until the end.

The name “uma” likely comes from horse racing (“uma” means horse), referring to payouts based on position.

Common Uma Settings

RankGotto (5-10)Wan-Three (10-30)Wan-Two (10-20)
1st+10,000+30,000+20,000
2nd+5,000+10,000+10,000
3rd-5,000-10,000-10,000
4th-10,000-30,000-20,000

Uma vs Oka

Uma: Point exchange based on placement
- Total always equals 0
- Creates gaps between ranks
- Clarifies 2nd/3rd difference

Oka: Top bonus
- Only 1st place receives
- Usually 20,000 points
- Difference from starting points (25k)

Calculation Method

ElementCalculation
Raw scoreFinal points - 30,000
Uma+/- based on rank
Oka+20,000 for 1st only
Final scoreRaw + Uma + Oka

Calculation Example

Gotto (5-10) Settlement

End-game points:
1st: 45,000 (raw +15,000)
2nd: 32,000 (raw +2,000)
3rd: 18,000 (raw -12,000)
4th: 5,000 (raw -25,000)

Final with Oka:
1st: +15,000 +10,000 +20,000 = +45,000
2nd: +2,000 +5,000 -5,000 = +2,000
3rd: -12,000 -5,000 -5,000 = -22,000
4th: -25,000 -10,000 -5,000 = -40,000

Uma Types and Features

NameSettingStyleCommon Use
Gotto5-10BalancedMost common
Wan-Three10-30Rank-heavyTournament play
Wan-Two10-20ModerateParlors
No Uma0-0Raw onlyBeginners

Special Variations

Variable uma examples:
- 5-15 (favors 2nd place)
- 20-30 (1st place focus)
- Differential uma (changes by point gap)

Strategic Impact

How Uma Changes Play

SituationStrategy with UmaDifference
LeadingProtect positionMaintain gap
2nd/3rd battleCareful playBig difference
Avoid 3rdCritical battleMost important
Avoid lastTop priorityPoint dependent

Rank Awareness

Uma effects:
1. Small point gaps still matter
2. One mangan can change rank
3. More last-round drama
4. Everyone stays focused

Close Finish Example

End points:
1st: 31,000
2nd: 30,000
3rd: 29,000
4th: 10,000

Gotto (5-10) final:
1st: +1,000 +10,000 +20,000 = +31,000
2nd: ±0 +5,000 -5,000 = ±0
3rd: -1,000 -5,000 -5,000 = -11,000
4th: -20,000 -10,000 -5,000 = -35,000

→Small 1,000-point gaps become huge!

Points Needed to Move Up

Moving from 3rd to 2nd:
Point gap + Uma difference

Example (Gotto):
Currently 3rd, 5,000 behind 2nd
→ Need 5,100+ to pass
(Uma swings from -5 to +5)

Regional Differences

RegionStandard
Kanto (Tokyo)Gotto dominant
Kansai (Osaka)Wan-Two popular
TournamentWan-Three common
OnlineSelectable settings

Online Mahjong Settings

PlatformDefaultCustom
Mahjong SoulRanked: No umaFriend match: Settable
Tenhou5-10 standardVaries by table
MJRanked: Fixed-

Common Mistakes

  1. Confusing Uma and Oka

    • Uma = rank bonus, Oka = top bonus
    • Different calculations
  2. Not confirming settings

    • Always verify before game
    • Varies by location
  3. Forgetting Uma exists

    • Display shows raw score only
    • Uma added afterwards
  4. 3-player mahjong

    • Different from 4-player
    • Has its own settings

Playing with Uma in Mind

Situational Thinking

TimingApproachExample
EarlyBuild raw pointsAim high
MidWatch rankingsMove up
LateCalculate umaKnow required points
FinalLock rank or reversePrecise calculation
  • Oka: Top placement bonus
  • Suten: Raw score without uma/oka
  • Seisan: End-game settlement
  • Juni: Placement rank

Summary

Uma is the placement bonus system that adds meaning to ranking battles in mahjong. With common Gotto (5-10) settings, there’s 10,000 points between 2nd and 3rd, and 20,000 between 1st and 4th. Beginners should first recognize that uma exists and understand that rankings matter beyond raw points. Always confirm uma settings before play, and factor them into your strategy. Understanding uma leads to more strategic and engaging mahjong.

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