What is Uradora?
Uradora (hidden dora) is the additional dora revealed when winning with riichi. The tile underneath the regular dora indicator is flipped, and the next tile becomes uradora. A reward for successful riichi, it can lead to unexpected high scores.
Uradora is pure luck - you don’t know what you’ll get until it’s revealed. This unpredictability adds excitement to riichi and creates dramatic moments.
Basic Rules
Uradora conditions:
1. Must have called riichi
2. Must win (tsumo or ron)
3. Flip the tile under dora indicator
4. Next tile is uradora
※Ippatsu unrelated
Dora Positions
| Position | Type | Revealed When |
|---|---|---|
| Top row | Regular dora | At deal |
| Bottom row | Uradora | Riichi win only |
| Adjacent | Kan dora | After kan |
| Its bottom | Kan uradora | Riichi win only |
Common Usage
Example 1: Basic
"Uradora hit!"
"Ura 3 for haneman"
"No uradora..."
Example 2: Hoping
"Counting on uradora"
"Maybe mangan with ura"
"Riichi for uradora chance"
Example 3: Results
"Uradora comeback"
"Uradora explosion"
"Ura didn't hit"
Related Terms
- Riichi: Required for uradora
- Dora: Special bonus tiles
- Dora Indicator: Shows dora
- Kan Dora: Additional dora from kan
- Ippatsu: First-turn win
Common Mistakes
-
Condition confusion
- Riichi required
- Dama has no uradora
- Ippatsu unrelated
-
Wrong tile
- Under the indicator
- Not beside it
- Next tile is uradora
-
Timing confusion
- Revealed after win
- Unknown at riichi
- Losers don’t see it
-
Counting
- Same as dora (type × count)
- Add to aka dora
- 20+ theoretically possible
Probability
Uradora Hit Rate
Probability for 13-tile hand:
0 tiles: ~70%
1 tile: ~25%
2 tiles: ~4%
3+ tiles: ~1%
Expected value: ~0.35 tiles
Expected Value by Existing Dora
| Current Dora | Ura Expected | Total Expected |
|---|---|---|
| 0 tiles | 0.35 | 0.35 han |
| 1 tile | 0.35 | 1.35 han |
| 2 tiles | 0.35 | 2.35 han |
| 3 tiles | 0.35 | 3.35 han |
Riichi Strategy with Uradora
Riichi Decisions
Considering uradora:
1. Even bad shape, ura expected
- Average 0.35 han value
- 1000 can become mangan
2. No dora still fight
- Ura can transform hand
- Riichi-only → riichi+ura 3
3. High score potential
- Mangan → haneman
- Haneman → baiman
- Baiman → sanbaiman
Situation-Based Riichi
| Situation | Riichi Push | Reason |
|---|---|---|
| No dora, good shape | High | Ura expected |
| Has dora, bad shape | Medium | Already high |
| Late, bad shape | Low | Win rate focus |
| As dealer | High | High score chance |
Point Impact
Point Changes
Uradora point changes:
Riichi only (1 han)
→ Ura 1 (2 han): 1000→2000
→ Ura 2 (3 han): 1000→3900
→ Ura 3 (4 han): 1000→mangan
Riichi+Tanyao (2 han)
→ Ura 1 (3 han): 2000→3900
→ Ura 2 (4 han): 2000→mangan
Comeback Potential
| Original | Ura | Result | Impact |
|---|---|---|---|
| 1000 | Ura 3 | Mangan | Big comeback |
| 2000 | Ura 2 | Mangan | Possible |
| Mangan | Ura 3 | Haneman | Extend lead |
Kan Uradora
With Kan
Kan uradora system:
1. Kan adds dora
→ Kan dora (top row)
2. Riichi win adds ura too
→ Kan uradora (bottom row)
3. Maximum combination
Regular + ura
+ Kan dora ×4 + Kan ura ×4
= Up to 10 types of dora
Multiple Kans
| Kans | Surface Dora | Uradora | Total Types |
|---|---|---|---|
| 0 | 1 | 1 | 2 |
| 1 | 2 | 2 | 4 |
| 2 | 3 | 3 | 6 |
| 3 | 4 | 4 | 8 |
| 4 | 5 | 5 | 10 |
Psychological Effect
Impact on Players
What uradora brings:
1. Anticipation
- Exciting reveal moment
- Dream of comeback
2. Aggression
- Motivation for riichi
- Offensive mahjong
3. Drama
- Unexpected outcomes
- Emotional swings
Uradora and Mahjong Appeal
| Element | Effect | Result |
|---|---|---|
| Luck factor | Narrows skill gap | Beginners can enjoy |
| Comeback | Never give up | Tension maintained |
| Surprise | Unpredictable | Entertainment value |
Procedure
Proper Steps
Revealing uradora:
1. Confirm win
2. Show hand
3. Declare points
4. Flip under indicator
5. Confirm uradora
6. Calculate final points
Etiquette
| Action | Good/Bad | Reason |
|---|---|---|
| Slow reveal | Good | Everyone can see |
| Flip before hand | Bad | Show hand first |
| Others flip | Bad | Winner reveals |
With Aka Dora
Dora types and calculation:
Regular dora: 5p indicator → 6p is dora
Aka dora: Red 5 (man/pin/sou)
Uradora: On riichi win
Ex: Hand has aka 5p, 6p ×2
→ Dora 3 (already 3 han)
→ If ura is 5p, +2 more
→ Total 5 han dora
Summary
Uradora is the bonus dora revealed when winning with riichi - pure luck but a major part of mahjong’s appeal. With an average 0.35 han expected, it sometimes creates dramatic comebacks. Beginners should learn “riichi win = uradora chance” as a key riichi benefit. As the saying goes, “uradora is mahjong’s flower” - this unpredictable element makes mahjong more exciting.