Articles Tagged "rules"
Browse all articles related to "rules"
Kuitan - Open Tanyao Rule Allowing Called Hands
Learn about Kuitan in mahjong - the rule allowing Tanyao to be completed with called tiles (pon/chi).
Nashi Nashi - Traditional Rules Without Open Tanyao or Atozuke
Learn about Nashi Nashi rules in mahjong - no open tanyao and no atozuke. Understand this traditional ruleset that emphasizes concealed play.
Noten Bappu (No-Ten Penalty) - Payment on Draws
Learn about Noten Bappu in mahjong - the penalty paid by players not in tenpai when a round ends in a draw. Understand calculation and strategic implications.
Oya-nagare (Dealer Rotation) - When Dealer's Turn Ends
Learn about Oya-nagare in mahjong - when the dealer rotates to the next player after being noten at exhaustive draw.
Sekinin-barai (Pao) - Responsibility Payment for Yakuman
Learn about Sekinin-barai in mahjong - the rule where enabling certain yakuman through calls makes you responsible for payment.
Tenpai-ryou (Tenpai Payment) - Points at Exhaustive Draw
Learn about Tenpai-ryou in mahjong - the point exchange between tenpai and noten players when the hand ends in a draw.
Atozuke (Late Yaku Attachment) - Calling Without Confirmed Yaku
Learn about Atozuke in mahjong - calling tiles before having a confirmed yaku. Understand the rule, strategies, and difference from sakizuke.
Ryuukyoku (Exhaustive Draw) - When Nobody Wins
Learn about Ryuukyoku in mahjong - when a hand ends with no winner, including types, tenpai payments, and special draws.