What is Chiitoitsu?
Chiitoitsu (七対子) is a special yaku in mahjong where you have 7 different pairs (toitsu). While normal mahjong requires 4 sets + 1 pair, chiitoitsu is a special form where you win with 7 pairs. Also called “chiitoi” or “nikoniko.”
It requires unique hand building and has high defensive capabilities, making it a yaku worth actively aiming for depending on your starting hand.
Detailed Explanation of Chiitoitsu
Conditions for Chiitoitsu
| Condition | Description | Example |
|---|---|---|
| 7 different pairs | 2 same tiles × 7 sets | 11m22p33s EESS WWG |
| All different types | 4 of same tile = NG | 1111m doesn’t count as 2 pairs |
| Menzen only | No calls allowed | Pon/chi = invalid |
Examples of Chiitoitsu Shapes
Valid chiitoitsu:
11m 33m 55p 77p 99s EE GG
Invalid examples:
| Pattern | Reason | Example |
|---|---|---|
| Same 4 tiles | Can’t count as 2 pairs | 1111m = 1 pair |
| 6 pairs + 2 | Not enough pairs | 6 pairs = no yaku |
| Includes triplet | 3 tiles isn’t a pair | 111m isn’t a pair |
Usage Examples
Real Game Situations
Example 1: Starting Hand Decisions
"5 pairs! Going for chiitoi"
"Toitoi or chiitoi, hard to decide"
Example 2: Hand Building Policy
"Cut isolated tiles for chiitoi straight"
"Iishanten but worried about duplicates"
Example 3: Winning Joy
"Chiitoi dora 3 for mangan!"
"Got riichi and one-point read for chiitoi"
How to Build Chiitoitsu
Basic Strategy
-
Aim when many pairs in starting hand
- 4+ pairs is the guideline
- 3 pairs is difficult
-
Cut isolated tiles first
- Discard floating tiles
- Sometimes break taatsu too
-
Watch for duplicates (4th tile)
- Be careful of 3rd tile of same type
- Drawing 4th tile breaks the shape
Chiitoitsu Process
Early: Count your pairs
Starting: 11m 33m 5p 77p 9s EE S WW N WW G
→ 5 pairs, chiitoi is promising
Mid: Cut isolated tiles
Cut 5p, 9s, S, N, G
Make new pairs from drawn tiles
Late: Wait shape
6 pairs + 1 isolated = tanki wait
Example: 11m 33m 55p 77p 99s EE W
→ Waiting on W
Related Terms
- Toitsu: 2 same tiles
- Toitoi: 4 triplet yaku
- Tanki Machi: Single tile wait
- Menzen: Closed hand state
- Ryanpeikou: Similar-looking yaku
Common Mistakes and Points to Note
Points Beginners Often Mistake
-
4 Same Tiles Treatment
- 1111m = 1 pair
- Doesn’t count as 2 pairs
-
No Calling Allowed
- Pon breaks chiitoitsu
- Must build in menzen
-
Confusion with Ryanpeikou
- 1122334455667 = ryanpeikou (not chiitoi)
- Similar shape but different yaku
-
Choice vs Kokushi
- When many terminal/honor pairs
- Need to judge which to aim for
Chiitoitsu Scoring
Special Fu Calculation
Chiitoitsu is always calculated at 25 fu:
| Situation | Fu | Reason |
|---|---|---|
| Chiitoitsu | Fixed 25 fu | Special yaku exception |
| Normal yaku | 30 fu+ | Regular fu calculation |
Point Reference Table
| Han | Parent | Child |
|---|---|---|
| 2 han (chiitoi only) | 2,400 pts | 1,600 pts |
| 3 han (+dora 1, etc.) | 4,800 pts | 3,200 pts |
| 4 han (+dora 2, etc.) | 9,600 pts | 6,400 pts |
| 5 han (mangan) | 12,000 pts | 8,000 pts |
Chiitoitsu Tactics
When to Aim for Chiitoitsu
-
Many pairs in starting hand
- 4+ pairs
- Especially 5 pairs is promising
-
Want to play defensively
- Pairs are relatively safe
- Options remain until late
-
Irregular development
- Normal hand hard to build
- Have dora pair
Chiitoitsu Strengths and Weaknesses
Strengths:
- High defense (can cut isolated tiles)
- Dora easy to include (2 of 14 tiles used)
- Hard to read (special shape)
- Simple wait (tanki only)
Weaknesses:
- Can’t call (menzen only)
- Weak to duplicates (4th tile breaks it)
- Hard to increase score (base 2 han)
- Hard to riichi (tanki wait is hard to win)
Compatible and Incompatible Yaku
Compatible Yaku
| Yaku Name | Condition | Total Han |
|---|---|---|
| Riichi | Riichi with tanki wait | 3 han |
| Tsumo | Self-draw | 3 han |
| Honroutou | Terminals/honors only | 4 han |
| Tsuuiisou | Honor tiles only | Yakuman |
Incompatible Yaku
- Pinfu: Requires ryanmen wait
- Tanyao: Theoretically possible but…
- Iipeikou/Ryanpeikou: Requires sequences
- Sanshoku/Ittsu: Requires sequences
Practical Tips
Hand Building Decisions
-
Decide direction early
- Decide by turn 5-6
- Avoid being half-hearted
-
Duplicate danger
- Be careful of 3rd tile
- Safe if 2 visible in discards
-
Riichi decisions
- Tanki wait is hard to win
- Damaten is also an option
Defending Against Chiitoitsu
- Reading tanki: Suji doesn’t work
- Non-genbutsu is dangerous: Any tile can hit
- Watch pair drops: Late pair discards may indicate chiitoi
Conclusion
Chiitoitsu is a special yaku with unique appeal, different from normal mahjong. The distinctive 7-pair shape can be very easy to build depending on starting hand, and has high defensive capabilities making it a practical yaku. Beginners should learn the three basics: “7 different pairs,” “4 same tiles = 1 pair,” and “menzen only.” When you see a starting hand with many pairs, don’t forget that chiitoitsu is an option.