Junchan (Pure Outside Hand) - All Melds with Terminals
Learn about Junchan in mahjong - a 3-han yaku requiring terminals in every meld and pair. Understand the difference from Chanta and building strategies.
171 articles about glossary
Learn about Junchan in mahjong - a 3-han yaku requiring terminals in every meld and pair. Understand the difference from Chanta and building strategies.
Learn about Kakan in mahjong - adding a 4th tile to an existing pon. Understand the procedure, chankan risk, and strategic decisions.
Comprehensive explanation of kanchan machi (closed wait), a mahjong wait pattern. Learn characteristics, how to handle it, riichi judgment, and when to pursue better waits for beginners.
Comprehensive explanation of kazoe yakuman, the counted yakuman achieved with 13+ han in mahjong. Learn the conditions, how to build it, and differences from regular yakuman for beginners.
Learn about Kazoe Yakuman in mahjong - achieving yakuman-level points through 13 or more han from regular yaku combinations.
Learn about Kiken-hai in mahjong - how to identify dangerous tiles with high deal-in risk and when to fold or push.
Comprehensive explanation of kokushi musou (thirteen orphans) in mahjong, the yakuman requiring all 13 terminal and honor tiles. Learn the conditions, 13-sided wait variation, and strategic tips for beginners.
Learn about Koritsuhai in mahjong - isolated tiles with no adjacent connections and how to handle them efficiently.
Learn about Kuisagari in mahjong - when certain yaku lose 1 han after calling tiles. Understand which yaku are affected and how it impacts your strategy.
Learn about Kuitan in mahjong - the rule allowing Tanyao to be completed with called tiles (pon/chi).
Comprehensive explanation of menzen tsumo (self-draw win from closed hand) in mahjong, the basic 1-han yaku. Learn the conditions, abbreviations, and strategic approaches for beginners.
Learn about Menzen Tsumo in mahjong - the 1 han yaku for winning by self-draw while keeping a closed hand.